Diablo Immortal’s pay-to-win mechanics are well documented. Players can buy Legendary Badges not only to get the best and most powerful gems, but also to get the gems needed to upgrade those gems to higher levels. This, in turn, increases a powerful state called resonance, which enhances the basic features of all equipment equipped in a certain ratio.
In a recent video, YouTube Jtisallbusiness said it spent “a lot of money in the beginning”, so it was “ahead” of other players. This resulted, in his words, to “literally slaughter everyone” in PvP. As a result, he had hundreds of victories on the battlefield and few losses.
However, buying his way to success has now come back to haunt Jtisallbusiness, as the chime and matchmaking winning record is now so high that Diablo Immortal’s matchmaking system can’t find other players for Jtisallbusiness to compete with. He says he tried to find a match anywhere between 48-72 hours without success, and the problem persisted for several weeks.
This is made worse by the fact that in addition to being unable to do PvP battlegrounds, Jtisallbusiness also cannot participate in one of Diablo Immortal’s major end-game features thanks to a matchmaking issue. One clan at a time can become the “immortals” of a particular servant, who then defend their title against rival clans until they are eventually overthrown. The Jtitsallbusiness clan, of which he is the leader, became the Immortals Group several weeks ago.
The problem is that due to Jtitsallbusiness’s unique situation, he cannot complete the tasks required to participate in the Rite of Exile event in order to defend his clan’s immortal status, as one of the tasks requires Jtisallbusiness to complete a battlefield. He can’t give the clan leadership to anyone else to fix the problem, and he can’t even leave the clan so that his other clan members can participate in the exile ritual. When it comes time to fight in the Ritual of Exile, he’s not sure what will happen, but he assumes that his clan will simply give up its immortal status without a fight.
According to Jtisallbusiness, Blizzard said the fix has been in the works for weeks now. But now he’s wondering if he should try to get his $100,000 back, because he’s no longer able to participate in the activities he paid for so he can succeed in them.
Jtisallbusiness hasn’t found much sympathy among the game’s player base, with comments on YouTube and Reddit saying that he “won” the game and got what he paid for, because now it’s so powerful the game can’t find anyone else to play with.
Although it has been heavily criticized for its micro-transactions and pay-to-win systems, Diablo Immortal has reportedly earned more than $100 million since its launch in early June. For Diablo IV, Blizzard clarified that although the game will sell microtransactions via an in-game store, it will only be cosmetic and will not allow players to spend money to become more powerful.
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