The Last of Us developer criticizes the leaks and releases the first part of the new trailer

Naughty Dog has acknowledged the recent wave of The Last of Us Part 1 leaks, calling it “disheartening and frustrating” for developers.

A series of leaks leaked online this week, including gameplay screenshots, screenshots, as well as details of the game’s accessibility features and console layout.

Today, Naughty Dog has now also released its own details of what we can expect to see when the game is released for PlayStation 5, which you can watch below.

Features of The Last of Us Part 1 and gameplay trailer (PS5).

“The leaks are really bad,” wrote Naughty Dog Vice President Arne Meyer. “Sp when we’re on the cusp of declining assets. It’s frustrating and frustrating for the teams that put their hearts into creating great things for our fans.”

This was echoed by the studio’s senior editor, Samuel Prince.

“[Leaks are] โ€œIt is very painful for the developers who are working tirelessly to deliver these great games,โ€ Prince said, noting that the gameplay mechanics of The Last of Us Part 1 have been completely rebuilt.

โ€œPublic assets take a long time to create, review, approve, translate, legal clarity, ESRB, etc. Be kind!โ€

Meanwhile, Druckmann also said his words, albeit in a less direct manner. When co-chair Neil Druckman was asked to see the game’s trophy roster, he replied, “I’m sure it’ll leak out in a minute.”

While we’ll never know if we’d have gotten that final trailer today were it not for the leaks, it’s clear that trailers like this take a while to put together and will be in the future anyway.

Today’s trailer sees Druckmann, Game Director Matthew Gallant, and Creative Director Shaun Escayg hosting a 10-minute deep dive into The Last of Us Part 1. They cover many different angles, detailing how the game’s haptic feedback (including how it interacts with quieter moments in the narrative (such as when Joel and Ellie encounter a giraffe) to the nuances of the character’s face and the game’s more sophisticated AI technology.

We also get an official look at some of the accessibility options in The Last of Us Part 1, which includes setting up an audio description – apparently the first game on PlayStation. โ€œWe really tried to push the boundaries of accessibility in this game,โ€ Gallant says.

In the meantime, for a full breakdown of what you can expect from each edition of The Last of Us Part 1, you can check out our coverage here.

Leave a Reply

%d bloggers like this: